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	<title>technochocolate</title>
	<atom:link href="http://chuckskoda.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://chuckskoda.com</link>
	<description>A webcolumn about chocolatey smooth technology and other stuff by Chuck Skoda.</description>
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		<title>random thoughts on the facebook ipo</title>
		<link>http://chuckskoda.com/entry/random-thoughts-on-the-facebook-ipo/</link>
		<comments>http://chuckskoda.com/entry/random-thoughts-on-the-facebook-ipo/#comments</comments>
		<pubDate>Fri, 18 May 2012 18:22:50 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2488</guid>
		<description><![CDATA[Someone could be building something right now, in secret, that could obsolete Facebook. Software is &#8216;soft&#8217; for a reason, it can change fast. Facebook could easily get overtaken by an upstart. Why do you think they&#8217;re so eager to buy out anything that resembles competition? Remember when MySpace was a behemoth? Everyone forgot about MySpace [...]]]></description>
			<content:encoded><![CDATA[<p>Someone could be building something right now, in secret, that could obsolete Facebook. Software is &#8216;soft&#8217; for a reason, it can change fast. Facebook could easily get overtaken by an upstart. Why do you think they&#8217;re so eager to buy out anything that resembles competition? Remember when MySpace was a behemoth? Everyone forgot about MySpace in a short span of months. Microsoft and Apple have endured as software companies because of the complex and substantial connection they have to hardware platforms. The software behind Facebook is not quite trivial, but don&#8217;t forget, there are other smart kids in college dorms all over the place.</p>
<p>In a world where mobile computing is obviously becoming top dog, it&#8217;s amazing how poorly Facebook has executed their iPhone app. It&#8217;s reliability seems to get worse every day. A company with their resources and talent should have <i>the</i> premier mobile experience, but they don&#8217;t. To me that can only speak poorly of the structure of their organization. We aren&#8217;t seeing the vast measure of their talent manifest in their product, and that doesn&#8217;t seem to present a bright future.</p>
<p>Are a lot of people going to invest in Facebook today? Undoubtedly. Would I recommend it? Nope.</p>
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		<title>web design manifesto 2012</title>
		<link>http://www.zeldman.com/2012/05/18/web-design-manifesto-2012/</link>
		<comments>http://chuckskoda.com/entry/web-design-manifesto-2012/#comments</comments>
		<pubDate>Fri, 18 May 2012 16:32:54 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2484</guid>
		<description><![CDATA[Zeldman breaks it down. This redesign is a response to ebooks, to web type, to mobile, and to wonderful applications like Instapaper and Readability that address the problem of most websites’ pointlessly cluttered interfaces and content-hostile text layouts by actually removing the designer from the equation. Readers should prefer to read things here rather than [...]]]></description>
			<content:encoded><![CDATA[<p>Zeldman breaks it down.</p>
<blockquote><p>
This redesign is a response to ebooks, to web type, to mobile, and to wonderful applications like Instapaper and Readability that address the problem of most websites’ pointlessly cluttered interfaces and content-hostile text layouts by actually removing the designer from the equation.
</p></blockquote>
<p>Readers should <i>prefer</i> to read things here rather than Instapaper/Readability/Safari Reader Mode/RSS Reader. That is the guiding point that I use to design this site, and of the sites I like best, I find that it&#8217;s universally true of them as well.</p>
<p><a href="http://chuckskoda.com/entry/web-design-manifesto-2012/" title="">[post-link]</a></p>]]></content:encoded>
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		<title>adobe brackets</title>
		<link>http://chuckskoda.com/entry/adobe-brackets/</link>
		<comments>http://chuckskoda.com/entry/adobe-brackets/#comments</comments>
		<pubDate>Sun, 13 May 2012 00:53:04 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2481</guid>
		<description><![CDATA[Adobe releases an early version of its new free, open source code editor Brackets on Github: This is a very early version of Brackets, a code editor for HTML, CSS and JavaScript that&#8217;s built in HTML, CSS and JavaScript. I saw a demo of Brackets from Adobe a few weeks ago, and I must say [...]]]></description>
			<content:encoded><![CDATA[<p>Adobe releases an early version of its new free, open source code editor <a href="https://github.com/adobe/brackets">Brackets</a> on Github:</p>
<blockquote><p>
This is a very early version of Brackets, a code editor for HTML, CSS and JavaScript that&#8217;s built in HTML, CSS and JavaScript.
</p></blockquote>
<p>I saw a demo of Brackets from Adobe a few weeks ago, and I must say it looks impressive. Even early on, there are a lot of great features and workflows that other web development tools should be taking a hard look at.</p>
]]></content:encoded>
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		<title>cargo-bot</title>
		<link>http://chuckskoda.com/entry/cargo-bot/</link>
		<comments>http://chuckskoda.com/entry/cargo-bot/#comments</comments>
		<pubDate>Sat, 28 Apr 2012 23:25:51 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2478</guid>
		<description><![CDATA[Cargo-Bot is a recent game on the App Store. Notable for being the first shipping game programmed on the iPad using Codea, this game actually presents some very fun challenges. It simulates programming at a very simple level, but the puzzles get complicated fast. If you make your way into the hard levels and can [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twolivesleft.com/CargoBot/">Cargo-Bot</a> is a recent game on the App Store. Notable for being the first shipping game programmed on the iPad using <a href="http://twolivesleft.com/Codea/">Codea</a>, this game actually presents some very fun challenges. It simulates programming at a very simple level, but the puzzles get complicated fast. If you make your way into the hard levels and can still make heads or tails of what is happening, you might want to consider a career in mathematics, or at least computer science.</p>
]]></content:encoded>
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		<title>paper</title>
		<link>http://chuckskoda.com/entry/paper/</link>
		<comments>http://chuckskoda.com/entry/paper/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 20:23:23 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2474</guid>
		<description><![CDATA[Paper by FiftyThree has been so much fun over the last few weeks, it&#8217;s definitely worth your time. I&#8217;m not the greatest artist, but I&#8217;ve made a tumblr account to post my drawings just to have a place for them. I&#8217;m loving watching their #MadeWithPaper hashtag.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.fiftythree.com/paper">Paper by FiftyThree</a> has been so much fun over the last few weeks, it&#8217;s definitely worth your time. I&#8217;m not the greatest artist, but I&#8217;ve made a <a href="http://scribblits.tumblr.com/">tumblr account</a> to post my drawings just to have a place for them. I&#8217;m loving watching their <a href="http://twitter.com/#!/search/%23MadeWithPaper">#MadeWithPaper</a> hashtag.</p>
]]></content:encoded>
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		<title>the worst</title>
		<link>http://chuckskoda.com/entry/the-worst/</link>
		<comments>http://chuckskoda.com/entry/the-worst/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 17:48:44 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2471</guid>
		<description><![CDATA[The worst thing I expect of Google is that they will misappropriate my private information for their gain. The worst thing I expect of Microsoft is that they will fail to capture my attention. The worst thing I expect of Apple is that they will keep making things so compelling, that I can&#8217;t help but [...]]]></description>
			<content:encoded><![CDATA[<p>The worst thing I expect of Google is that they will misappropriate my private information for their gain.</p>
<p>The worst thing I expect of Microsoft is that they will fail to capture my attention.</p>
<p>The worst thing I expect of Apple is that they will keep making things so compelling, that I can&#8217;t help but give them money.</p>
]]></content:encoded>
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		<title>iphone wallpapers made with paper</title>
		<link>http://shawnblanc.net/2012/04/paper-iphone-wallpapers/</link>
		<comments>http://chuckskoda.com/entry/iphone-wallpapers-made-with-paper/#comments</comments>
		<pubDate>Mon, 16 Apr 2012 22:32:44 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2467</guid>
		<description><![CDATA[Some epic iPhone wallpapers by Shawn Blanc #MadeWithPaper.]]></description>
			<content:encoded><![CDATA[<p>Some epic iPhone wallpapers by Shawn Blanc <a href="http://madewithpaper.fiftythree.com/">#MadeWithPaper</a>.</p>
<p><a href="http://chuckskoda.com/entry/iphone-wallpapers-made-with-paper/" title="">[post-link]</a></p>]]></content:encoded>
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		<title>imessage and instant messages deserve different apps</title>
		<link>http://brooksreview.net/2012/04/imessage-message/</link>
		<comments>http://chuckskoda.com/entry/imessage-and-instant-messages-deserve-different-apps/#comments</comments>
		<pubDate>Thu, 12 Apr 2012 16:19:54 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2462</guid>
		<description><![CDATA[Totally agree with Ben&#8217;s sentiments on Dan Moren&#8217;s post: iMessage is great and so is IM, and they are two very different communication methods, BUT one is the future and one is the past. Out with the old.]]></description>
			<content:encoded><![CDATA[<p>Totally agree with Ben&#8217;s sentiments on Dan Moren&#8217;s post:</p>
<blockquote><p>iMessage is great and so is IM, and they are two very different communication methods, BUT one is the future and one is the past.</p></blockquote>
<p>Out with the old.</p>
<p><a href="http://chuckskoda.com/entry/imessage-and-instant-messages-deserve-different-apps/" title="">[post-link]</a></p>]]></content:encoded>
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		<title>apple business theater</title>
		<link>http://www.apple.com/business/theater/</link>
		<comments>http://chuckskoda.com/entry/apple-business-theater/#comments</comments>
		<pubDate>Fri, 06 Apr 2012 21:28:58 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2458</guid>
		<description><![CDATA[A number of years ago someone linked to some handy shortcut here for the Mac, and I check back every once in a while. They have some interesting tips from time to time, and I wonder why they don&#8217;t have consumer oriented videos like this. I must say however, that I disagree with their suggestion [...]]]></description>
			<content:encoded><![CDATA[<p>A number of years ago someone linked to some handy shortcut here for the Mac, and I check back every once in a while. They have some interesting tips from time to time, and I wonder why they don&#8217;t have consumer oriented videos like this.</p>
<p>I must say however, that I disagree with their suggestion for sending text or email templates. You should obviously use <a href="http://skyballoonstudio.com/canned">Canned</a> and Canned Mail for this type of thing.</p>
<p><a href="http://chuckskoda.com/entry/apple-business-theater/" title="">[post-link]</a></p>]]></content:encoded>
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		<title>learning curve</title>
		<link>http://chuckskoda.com/entry/learning-curve/</link>
		<comments>http://chuckskoda.com/entry/learning-curve/#comments</comments>
		<pubDate>Mon, 26 Mar 2012 23:00:19 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2381</guid>
		<description><![CDATA[iPhoto rounded out the iLife suite for iOS when it dropped earlier this month. Since debuting, it&#8217;s been met with a fair share of criticism concerning quirky interfaces and a higher than average level of complexity for an iOS app. As far as functionality is concerned, iPhoto is a capable app, but its usability seems [...]]]></description>
			<content:encoded><![CDATA[<p>iPhoto rounded out the iLife suite for iOS when it dropped earlier this month. Since debuting, it&#8217;s been met with a fair share of criticism concerning quirky interfaces and a higher than average level of complexity for an iOS app. As far as functionality is concerned, iPhoto is a capable app, but its usability seems under par among some of its iOS peers.</p>
<p>We&#8217;re left with the question, is it ok for iPhoto to have a learning curve? It does have great in-app help and tooltips, so it isn&#8217;t out of reach for someone to get well acquainted with its interfaces. Is that enough? Does the app really bring some new functionality that necessitates an interface that demands a little more investment from its users?</p>
<p>It&#8217;s possible that iPhoto <i>is</i> unnecessarily complicated. There are other photo editing apps for iOS that have had more positive critical reception. But at what point is it okay for developers to release somewhat more complex software for iOS?</p>
<p>There are many applications running on computers today that are beyond the usability scope for an average user. For example, I don&#8217;t have the first clue how to get up and running in Pro Tools or AutoCAD. Granted, we don&#8217;t all need to master a studio album or blueprint some schematics. Certainly a larger number of people want great photo retouching tools, but that doesn&#8217;t necessarily mean iPhoto has an infinitely varied target user.</p>
<p>It&#8217;s left to developers to strike a balance between maintaining high usability standards that delight our target audience, and realizing the full potential of the tasks we can address with newer computing platforms. iOS has made this huge leap in smoothing the rough edges of using a computer, and subsequently many people have drawn a conclusion about what is an acceptable level of complexity for its software. But lets not let this artificial constraint hold back the possibilities that the platform can help us realize.</p>
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		<title>hardware updates and lukewarm reactions</title>
		<link>http://mantia.me/blog/lukewarm-reactions/</link>
		<comments>http://chuckskoda.com/entry/hardware-updates-and-lukewarm-reactions/#comments</comments>
		<pubDate>Mon, 26 Mar 2012 16:08:40 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2383</guid>
		<description><![CDATA[Louie Mantia: So buy the new iPad. Or don’t and wait for the next one. No one cares.]]></description>
			<content:encoded><![CDATA[<p>Louie Mantia:</p>
<blockquote><p>So buy the new iPad. Or don’t and wait for the next one. No one cares.</p></blockquote>
<p><a href="http://chuckskoda.com/entry/hardware-updates-and-lukewarm-reactions/" title="">[post-link]</a></p>]]></content:encoded>
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		<title>star trek fan film from 1978</title>
		<link>http://www.youtube.com/watch?v=Tvd9B2iMmfc</link>
		<comments>http://chuckskoda.com/entry/star-trek-fan-film-from-1978/#comments</comments>
		<pubDate>Thu, 22 Mar 2012 15:17:56 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2375</guid>
		<description><![CDATA[It&#8217;s hard to imagine the effort it would have taken a few kids to put this together before the advent of computers. And Dave is right, the fight scenes are surprisingly well choreographed, even by the standards of the actual show. (via Dave Caolo)]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s hard to imagine the effort it would have taken a few kids to put this together before the advent of computers. And Dave is right, the fight scenes are surprisingly well choreographed, even by the standards of the actual show. (via <a href="http://52tiger.net/star-trek-fan-film-from-1978/">Dave Caolo</a>)</p>
<p><a href="http://chuckskoda.com/entry/star-trek-fan-film-from-1978/" title="">[post-link]</a></p>]]></content:encoded>
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		<title>&#8220;curator&#8217;s code&#8221;</title>
		<link>http://chuckskoda.com/entry/curators-code/</link>
		<comments>http://chuckskoda.com/entry/curators-code/#comments</comments>
		<pubDate>Tue, 13 Mar 2012 17:03:46 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2366</guid>
		<description><![CDATA[The via/credit hubbub has come around the Internet again, as it often does. I think Sean Sperte&#8217;s take from the last time is still a succinct, poignant viewpoint on the topic: The way I see it, I should credit the original author or creator of a work, without question. &#8230; Otherwise, I’m not going to [...]]]></description>
			<content:encoded><![CDATA[<p>The via/credit hubbub has come <a href="http://brooksreview.net/2012/03/curation-and-blogging/">around the Internet again</a>, as it often does. I think <a href="http://seansperte.com/entry/giving_credit_versus_giving_appreciation">Sean Sperte&#8217;s take</a> from the last time is still a succinct, poignant viewpoint on the topic:</p>
<blockquote><p>
The way I see it, I should credit the original author or creator of a work, without question.<br />
&#8230;<br />
Otherwise, I’m not going to go out of my way to credit someone for merely passing on a link. (It’s the internet, after all. It’s made of links.)
</p></blockquote>
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		<title>photo stream deletion</title>
		<link>http://chuckskoda.com/entry/photo-stream-deletion/</link>
		<comments>http://chuckskoda.com/entry/photo-stream-deletion/#comments</comments>
		<pubDate>Mon, 12 Mar 2012 20:50:08 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2353</guid>
		<description><![CDATA[After iOS 5.0 dropped in October I wrote about some glaring issues with Photo Stream that I had assumed would have been fixed when 5.0 came out of beta: It makes the assumption that every picture taken or saved, along with all your screen grabs, deserves a place in the cloud. Given that assumption, it [...]]]></description>
			<content:encoded><![CDATA[<p>After iOS 5.0 dropped in October I wrote about some glaring <a href="http://chuckskoda.com/entry/photo-stream-failings/">issues with Photo Stream</a> that I had assumed would have been fixed when 5.0 came out of beta:</p>
<blockquote>
<ol>
<li>It makes the assumption that every picture taken or saved, along with all your screen grabs, deserves a place in the cloud.</li>
<li>Given that assumption, it still provides no way to delete those one-off images individually from the stream.</li>
</ol>
</blockquote>
<p>I&#8217;m happy to say as of 5.1 this is <i>finally</i> addressed. You can now delete photos from your Photo Stream which will propagate to all your connected devices. Photo Stream is far more useful having the ability to delete files.</p>
<p>One small caveat, this appears to only be true of Photo Stream images taken after installing 5.1. Deleting older images from my iPhone alerted me that the file would only be deleted from &#8220;the Photo Stream on this iPhone&#8221;. I decided to make a clean break and delete my entire stream using the iCloud web interface.</p>
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		<title>breeze</title>
		<link>http://seansperte.com/entry/a_story_about_an_ipad_browser_that_never_was</link>
		<comments>http://chuckskoda.com/entry/breeze/#comments</comments>
		<pubDate>Mon, 12 Mar 2012 16:49:09 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[entry]]></category>

		<guid isPermaLink="false">http://chuckskoda.com/?p=2348</guid>
		<description><![CDATA[Sean tells the story of Sky Balloon&#8217;s iPad browser that hit the cutting room floor. Being preempted by Mobile Safari proved we were on the right track, but we bit off a little more than we could chew.]]></description>
			<content:encoded><![CDATA[<p>Sean tells the story of <a href="http://skyballoonstudio.com/">Sky Balloon&#8217;s</a> iPad browser that hit the cutting room floor. Being preempted by Mobile Safari proved we were on the right track, but we bit off a little more than we could chew.</p>
<p><a href="http://chuckskoda.com/entry/breeze/" title="">[post-link]</a></p>]]></content:encoded>
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